Spinning game



H. EYLES SPINNING GAME Jan. 3, 1933.

Filed Jan. 21, 1950 Patented Jan. 3, 1933 UNITED STATES rarsmr OFFICEHARRY EYLES, 0F CHICAGQILLINQIS SPINNING GAME Application filed January21, 1930. SeriaI No. 422,394.

'10 step them indownward direction whereby to reveal such; indicia atall times.

A still further: object of the invention is to arrange the indicia ofthe disks in sections distributed about their center of rotation andradially registrable to produce different combinations of the indicia.

Another object of the invention is to form the series of disks with acluster of perforations about the center of rotation, such perforationsbeing adapted to register and recelve .a common element conducive to setall the disks in motion at once.

An additional object of the invention is to erect over-the center of thedisk assembly a mechanism for manual use to impart rotation to one ormore of the disks.

A significant object of the invention is to apply means tothe mechanismvaforesald whereby to station all the dISkS; at anyposition in theirrotation.

. A final but nevertheless important object of the invention is toconstruct the novel game with parts of a simple and easily operatedcharacter, in order that the game may be J3 adapted for childrens use.

With the above objects in view and any others that may suggestthemselves from the specification and claims to follow, a betterunderstanding of the invention may be had .4 by reference to theaccompanying drawing,

in which- Fig. 1 is a plan view of the novel game wherein the assemblyof disks is shown. stationed at a certain period in theirtravel;

Fig. 2 is a similar view showing the position of the manual controlafter the disks have been putin motion;

Figs. 3 and 1, are respectively, magnified fragmentary sectionson thelines 33 and 44@ of Figure 1 andFigure 2 respectively;

Fig. 5 is a perspective view of the manual control.

Referring specifically to the drawing, 10 denotes a suit-able base orboard which forms the foundation of the game. Bymeans of a screw 11orother-fastening device, a vertical post 12- is secured over the board,this post being extended upwardly with a rod 13 of smallercrosssectional dimensions, the rod being threaded into the post as indicatedat :13aand having a head enlargement 13?) at its upper end. The, post 12receives even with the shoulder defining its extension a cross head 14of. substantial thickness and in elongated form. Near the ends,the-cross head 5 14 is recessed as indicated at Ma -to snugly seatthe'lower. end of a ring .15, the upper edge of. this ringbeing evenwith the cross head at the siteof one of the recesses 14a and risingspirally-to the height of the, ring at the site of the other recess..Herethe edge has a short horizontal section 15a, followed by an upwardlug extension 15?) adjacent to the drop defining the origin of thespiral.

- Over the rod 13 is loosely disposed one end of a radial arm 16, theother end carrying-a pendent pin 17 which is at a point even with anaperture 14?) in thecross head 14 when distance fromthe center isconsidered. The aperture 1% is sufliciently spacious to permit the pin17 to be dropped therethrough as indicated in Figure 3. The radialarm 16is built up with a tubular column 18 about the L rod 13, the bore in thecolumn being 35 slightly larger than that through the arm in order thatthe column may slide free over the headl3b of the rod 13. The bore inthe arm, however, is too small to pass the head 13?) on the ascent ofthe colummso that the latter 1,90

cannot rise further than the height of the arm as limited by the head ofthe rod.

About the post 12 are loosely stacked a number of sheet metal disks 19,the smallest one of these being at the top and the balance progressingdownwardly in diameter whereby to leave the outer portions of the disksexposed and permit game indicia on such portions to be viewed, asindicated in sections 1 and 2. The disks are spaced by ball bearings 20,that they may run freely and are perforated about the center with acluster of apertures 19a, these registering in all the disks. Thus, whenthe radial arm 16 is down, it is possible to let the pendent pin 17 dropthrough a. row of registering apertures 19a as shown in Figure 3 andthus station all the disks against rotation.

In order to operate the game, the column 18 is used as a handle betweenthe thumb and adjoining fingers, the column first being lifted high toretract the pin 17 from the apertures in the disks and the radial arm.It will be noted that the aperture 14b in the latter is at the origin ofthe spiral ring 15, so that when the pin has been lifted out of thisaperture it may be again dropped to seek the next set of disk apertures19a ahead. Since the disks are still with their apertures inregisration, it is an easy matter to drop the pin 17 through the nextset of apertures in the manner suggested in Figure 1. However, in casethe game apparatus has received a jolt or some vibration, the column 18may be twisted forth and back slightly until the pin 17, Whose point isrounded as shown, alines the disks again. This action does not involvedifficulty or loss of time as the apertures 19a are in close succession,making it easy to find them by the jogging of the pin 17.

When the pin 17 has been lowered through all the disks, the column 18 isgiven a quick twirl in a right-hand direction, that is, in a directionfor the arm 16 to climb the spiral ring 15. The initial urge by the pin17 sets the disks into spinning motion, and as the pin is raised by theclimbing of the arm 16 on the spiral, the disks are one by one releasedwhereby to travel free at their own speeds. By this time the arm hascome to a rest on the horizontal section 15a of the spiral. As myinvention is to suddenly stop the disks at whatever points they may havereached in their free travel, it is necessary to raise the column 18whereby to have the arm 16 surmount the lug extension 15?) and bring thepin 17 over the cross head aperture 146. The column is now released,whereupon the weight thereof will cause the pin to fall through thecross head aperture and successively through the apertures in the disksbelow as those apertures come in line, so that soon the disks are allcaught and stationed as indicated in Figure 3.

It will be apparent that the disks will now be in different lateralpositions, owing to the fact that their independent travel has causedthem to overrun or underrun one another. This result is made use of todetermine game values for different players. Thus, in the illustrationthe indicia on the disks is for playing cards, and each radial divisionrepresents the five or six cards in a players hand. Obviously, when thedisks stop at different lateral positions, the indicia combinationsopposite the players will have changed. Clearly, the best card valuewins. In a card or similar game the decision may be reached by onespining for a game; or, it may be reached by eliminating players onsuccessive spinnings.

It will be seen that I have provided a game apparatus which is simple,easily operated and fascinating. The means employed to impart spinningmotion to the disks is rigidly supported and has no spring or otherdelicate parts to get out of order. No mishaps can occur in the spinningof the disks by the interference of the pin 17, since the latter risesfully clear of the disks in less than a single revolution of the column.While the parts are all of metal, except for the base 10, the provisionof the ball bearings and the smooth spiral makes it easy to twirl thecolumn 18 and impart spinning motion to the disks, so that not onlyadults but children can operate the game. Finally, the parts employed inthe construction of the novel game are of simple design and require noextreme accuracy for construction and assembly, so that the game may beproduced at a reasonable figure.

I claim:

1. A game apparatus comprising a stationary base and a vertical centerpost, and vertically-spaced series of disks freely centered on the post,said disks being perforated in registration, a vertically movable pininsertible through the row of perforations, said pin being movable toimpart joint rotary motion to the series of disks, and means to engageand raise the pin from engagement with the disks as it is moved torotate them.

2. A game apparatus comprising a stationary base and a vertical centerpost, a vertically-spaced series of disks freely centered on the post,said disks being perforated in registration, a vertically movable pininsertable through the row of perforations, and a. support for raisingthe pin out of engagement with the perforations as it is moved to impartjoint rotary motion to the series of disks.

ary base and a vertical center post, a vertically-spaced series of disksfreely centered on the post, said disks being perforated inregistration, a vertically movable pin insertable through the row ofperforations, a re- 0. A game apparatus comprising a stationile ducedrod directed upwardly from the post, a support for the pin centeredabout the rod, and a tubular column extended upwardly from the supportand about the rod.

4. The structure of claim 3, and an enlargement at the upper portion ofthe rod, the bore of the column clearing the enlargement.

5. The structure of claim 8, and an enlargement at the upper portion ofthe rod, the support being centered so closely as to be barred by theenlargement when the support is raised to the same.

6. The structure of claim 2, and a fixed crosshead carried by the postand perforated for the downward passage of the pin before its insertioninto the disk perforations.

7. The structure of claim 2, a fixed crosshead carried by the post, anda spiral cam erected on the crosshead and efiiective to raise thesupport during its rotation whereby to lift the pin out of the diskperforations.

8. The structure of claim 2, a fixed crosshead carried by the post, anda spiral cam erected on the crosshead and effective to raise the supportduring its rotation whereby to lift the pin out of the diskperforations, said cam having a notch at the high end.

9. The structure of claim 2, a fixed crosshead carried by the post, anda spiral cam erected on the crosshead and effective to raise the supportduring its rotation whereby to lift the pin out of the diskperforations, said cam having a notch at the high end forming an upwardprojection.

10. The structure of claim 2, a fixed crosshead carried by the post andperforated for the downward passage of the pin before its insertion intothe disk perforations, and a ring erected on the crosshead inwardly ofits perforation, said ring having its upper edge rising fro-m the levelof the crosshead in advance of the perforation and with a spiral courseto terminate with a fall before the perforation.

11. The structure of claim 2, a fixed crosshead carried by the post andperforated for the downward passage of the pin before its insertion intothe disk perforations, and a ring erected on the crosshead inwardly ofits perforation, said ring having its upper edge rising from the levelof the crosshead in advance of the perforation and with a spiral courseto terminate with a fall before the perforation, the upper edge of thering being formed with a horizontal rest and a terminal upwardprojection preceding the fall.

12. A game apparatus comprising a stationary base and a vertical centerpost, a vertically spaced series of discs freely centered on the postand having registering perforations, a vertically movable pin insertablethrough a row of perforations and movable to impart joint rotarymovement to the discs, and means-to engage the pin and raise it from

